"Phrases"
{
	"Half blind"
	{
		"zho"		"半盲"
	}

	"No blind"
	{
		"zho"		"不盲"
	}

	"Beacon player"
	{
		"zho"		"點玩家燈"
	}

	"Blind amount"
	{
		"zho"		"致盲程度？"
	}

	"Blind player"
	{
		"zho"		"將玩家變成瞎子"
	}

	"Burn player"
	{
		"zho"		"燃燒玩家"
	}

	"Drug player"
	{
		"zho"		"給玩家下藥"
	}

	"FireBomb player"
	{
		"zho"		"將玩家變成燃燒彈"
	}

	"Freeze player"
	{
		"zho"		"凍結玩家"
	}

	"Froze target"
	{
		"zho"		"己凍結 {1}"
	}

	"Fully blind"
	{
		"zho"		"全盲"
	}

	"Set blind on target"
	{
		"zho"		"{1} 已致盲"
	}

	"Set gravity on target"
	{
		"zho"		"已更改 {1} 的重力指數"
	}

	"Set target on fire"
	{
		"zho"		"已使 {1} 燃燒"
	}

	"Till Explodes"
	{
		"zho"		"還有 {2} 秒 {1} 就要爆炸"
	}

	"TimeBomb player"
	{
		"zho"		"將玩家變為定時炸彈"
	}

	"Toggled FireBomb on target"
	{
		"zho"		"已使 {1} 變為燃燒彈"
	}

	"Toggled FreezeBomb on target"
	{
		"zho"		"已使 {1} 變為凍結彈"
	}

	"Toggled TimeBomb on target"
	{
		"zho"		"已使 {1} 變為定時炸彈"
	}

	"Toggled beacon on target"
	{
		"zho"		"已點 {1} 燈"
	}

	"Toggled drug on target"
	{
		"zho"		"已將 {1} 下藥"
	}

	"NoClip player"
	{
		"zho"		"設置玩家為穿牆模式"
	}

	"Toggled noclip on target"
	{
		"zho"		"設置{1}為穿牆模式"
	}

	"You will be unfrozen"
	{
		"zho"		"你將會在{1}秒後被解凍."
	}

	"Unfrozen"
	{
		"zho"		"你已解凍."
	}

	"FreezeBomb player"
	{
		"zho"		"將玩家變成凍結彈"
	}

	"Gravity player"
	{
		"zho"		"改變玩家地心吸力"
	}

	"Gravity High"
	{
		"zho"		"高地心吸力"
	}

	"Gravity Low"
	{
		"zho"		"低地心吸力"
	}

	"Gravity Normal"
	{
		"zho"		"正常地心吸力"
	}

	"Gravity Very High"
	{
		"zho"		"超高地心吸力"
	}

	"Gravity Very Low"
	{
		"zho"		"超低地心吸力"
	}

	"Gravity amount"
	{
		"zho"		"更改地心吸力為?"
	}

}
